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Thread: What is professional gaming like?

  1. #1

    What is professional gaming like?

    Was really long time ago, counter strike 1.6, clan tried to sign up for one of the pro leagues. We had couple wins, but overall got destroyed.
    Was still fun to play 5v5 competitive. Wasn’t fun when you land a nade on your own teams head.

  2. #2
    Nice, sounds like you had a good time. What made you want to play at the pro level as opposed to just matches against pubs?

  3. #3
    The group had been playing together already for years. We all started playing back before 1.3. We played on random servers, but we almost always scrimped for fun with other groups. It was a much different gaming community than it is now, where most of the counter strike clans were socially closer and many of us talked outside of game too.
    So one year we just decided, since we were pretty good in friendly random internet scrims, why not sign up for a league and see how we compared. It was fun, we played against some of our friendly clans and against randoms. In the end though we were pretty low in rankings. But it was. Lot of fun to play organized competitions. As someone who also played team sport it was a fun extension of that team competitiveness.

  4. #4
    I’ve always appreciated your point of view in the forums. Now I know I like you based on that plus your love of counterstrike.
    Some of my best gamer memories were from CS. The original, 1.6, Source….
    I remember driving down to Baltimore to play w a clan that I was in that went to college there. Beer + 15 people + 15 computers + 24 hours you can have a ton of fun!
    We were never terribly competitive, although like all teams/guilds/clans you have your space holders and your MVPs. I sat somewhere in the upper 75%. I still load Source every once in a while and join a 24/7 Office or Italy server and stack up the headshots.

  5. #5
    Yeah, unfortunately, with how ubiquities gaming is today, the old school clan and friendships seem to be gone. with millions of players over thousands of games, it’s not the same way it was in the 90’s and 00’s

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